Despite players racking up Baldur's Gate 3 playthroughs upwards of 100 hours long, Larian's CEO was worried the game was going to be too short from all the cut content

Baldur’s Gate 3 is a big game that’s received plenty of free content post release, and yet the developer’s CEO was worried it would be too short.Anyone that’s played Baldur’s Gate 3 can quickly tell you that it is a beefy game. I constantly see posts go viral of some obscure scene with players that have put hundreds of hours into the game saying they’ve never seen that in all their playtime. And a year on from its full release, Larian Studios continues to add to it, even if they aren’t always massive additions of content. Yet as big as the game was when it launched without all of these updates, prior to its release, Larian CEO and game director Swen Vincke was worried that the game would end up being too short.Swen Vincke adores Ultima VII and reveals a juicy Baldur’s Gate 3 secret… | BA…

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