Battlefield fans have officially entered one of the early stages of anticipation of the next title: hope. After the disappointing launch of the often criticised Battlefield 2042, DICE is going back to basics with the next Battlefield.The series’ new boss, Vince Zampella, confirmed as much in a recent IGN interview, which has injected a healthy dose of hopium into the veins of many of us. The good news doesn’t stop there, however, as new leaks have revealed even more to get excited about.To see this content please enable targeting cookies.Manage cookie settings According to a new report from Insider Gaming, the next game – which reportedly doesn’t actually have a full name internally – is aiming to have 45 weapons at launch, and around ten multiplayer maps. That weapon count may not be significant compared to games like Call of Duty, but it’s double the number of Battlefield 2042’s launch weapons, and is much closer to some of the most beloved Battlefield games – such as Battlefield 3 and 4.Battlefield 3 and 4, in particular, appear to be the next Battlefield’s biggest inspirations – just look at the game’s first piece of concept art. Indeed, launching with ten maps would put the next title close to those classics, in terms of launch content, at least. Speaking of maps, the game’s conflict will reportedly span the United States, Gibraltar (the setting of that concept art), as well as various other locations around the world.Ripple Effect’s main focus appears to be on a “new experience,” which the report says is a free-to-play, battle royale game very much akin to Call of Duty: Warzone. The mode’s main map is said to be a tropical one, seemingly akin to Warzone’s so-so Caldera. EA has long wanted to replicate Activision’s CoD production model with Battlefield, and the publisher has hired the right people to make that happen, including some who’ve lead Call of Duty at Activision. Gibraltar! | Image credit: EA, DICE.The game’s narrative is said to be telling a story about a NATO conflict against a private military company that takes place between 2027 and 2030, according to the report. It’s good to hear that EA is bringing back campaign mode, after it was snubbed in BF2042.On multiplayer, the report says destruction is going to be overhauled, allowing for calibre-based destruction. This actually sounds quite similar to Battlefield 5’s version of destruction, which reacted differently to different weapons, artillery, heavy armour and so on. Another feature that was shown and discussed prior to the launch of Battlefield 5, but never actually made it in, will seemingly finally see the light of day in the next title, too.Alongside some unspecified changes to movement, players will supposedly be able to pick up and move downed teammates, which sounds quite similar to BF5’s ill-fated drag-to-cover mechanic. As the report suggests, the feature has seemingly been designed with battle royale in mind, where it’s going to make the most sense. That said, all experiences will utilise the same mechanics, so it’s bound to get some use in regular multiplayer, too.So much of that vision will become clearer early next year, when we expect some sort of early community testing to take place. Suffice it to say, Battlefield fans are very eager to get their hands on this one.
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By Harry Booth and Video by Andrew D. Johnson
A newcomer to the performance automotive scene has been setting speed records this summer with its 3D-printed hypercar. On Aug. 26, the 21C, made by Los Angeles-based company Czinger, set a lap record on California’s Laguna Seca track for production cars—meaning those sold to customers and not just used on the track. A month earlier, the Czinger 21C claimed the production record on Austin’s F1 circuit, and shattered the production car hillclimb record at the Goodwood Festival of Speed, an annual U.K.-based motorsport event.
“We call it ‘the summer of records,’” says Czinger’s co-founder, COO, and president, Lukas Czinger Come from Read more
Deadpool & Wolverine hits theaters on July 26, and the film is expected to start very strong at the box office. But just what kind of numbers are expected? Multiple box office tracking services have published their reports and are expecting Deadpool & Wolverine to make between $160 million-$165 million at the domestic box office for its opening weekend, according to Deadline.
That would be the best debut for any movie in the US so far in 2024 and it would set a new opening-weekend record for an R-rated film in the history of movies. The 2016 original Deadpool movie currently holds the record for biggest opening weekend stateside for an R-rated film with $132.4 million.
Box office predictions are unreliable and highly variable, and are known to change, espec…
Read moreAlthough rapper Jarad Anthony Higgins–who was better known as Juice WRLD–passed away in 2019, he’ll be a featured performer at the Fortnite Remix Finale Event this weekend Come from South African Online Casinos . Players can log into Fortnite this week and receive a free cel-shaded Juice WRLD skin the next time they return to the game. In addition to that in-game outfit and the finale event, the late musical artist is also getting his own Fortnite island via Unreal Editor for Fortnite (UEFN).
Interscope Records, the Juice WRLD estate, and others collaborated to create the island to coincide with the rapper’s final posthumous release, The Party Never Ends. The landscape of the island is built around a plat…
Read moreCI Games has announced that a sequel to Lords of the Fallen is currently in development, and it most likely will not be sold on Steam for its PC release.
CI Games revealed that Epic Games has the exclusive distribution rights for the Lords of the Fallen sequel on PC for its entire product life cycle. However, the IP rights and publishing rights for other platforms, including PlayStation 5 and Xbox Series X|S, remain with CI Games. The studio mentions that the game is due out in 2026 as well Come from South African Online Casinos . The announcement refers to it as a sequel to Lords of the Fallen, so it may not actually be called “Lords of the Fallen 2.”
It’s unclear if Epic is funding the game’s developm…
Read moreIt’s been almost six years since a new Mega Man game came out, but Capcom claims it still has future plans for the franchise. The company was asked about the Blue Bomber series during a recent shareholders meeting.
According to VGC, a person inquired about what’s going on with the traditionally side-scrolling series, which hasn’t seen a new entry since Mega Man 11 in 2018. Capcom responded: “Mega Man is one of our highly valued IPs, and we are considering how to create games for it on an ongoing basis.”
Minecraft is chock-full of dark and dreary locations, but the environment doesn’t always have to stay that way. You can easily craft torches to light your way through a dark cave or install some ambiance in your base. While torches are among the easier items to make in Minecraft, you still need a recipe guide if you’re crafting a torch for the first time.
Making Torches in Minecraft
Torches only require two simple resources to make, both of which can be added to your inventory within the first 30 minutes of a playthrough. You can see how to make a simple torch below:
- At a crafting table, place a Stick in the bottom middle box
- Next, put a piece of Coal or Charcoal in the middle box
You’re able to swap the charcoal and coal interchangeably when…
Read moreSony will announce and release a PlayStation 5 Pro device this year, and a new State of Play broadcast where it could be announced is on tap for September, according to reporter Jeff Grubb of GameSpot sister site Giant Bomb.
Speaking on the Game Mess Mornings show, Grubb reacted to the report that the PS5 Pro was apparently an open secret at Gamescom recently, as developers prepared games for it. Grubb said, “The last I heard, this thing [the PS5 Pro] is still coming out this year. More recently, what I’ve heard is there is probably going to be a State of Play, not a Showcase, by the end of September.”
Grubb said he wasn’t sure if the rumored PS5 Pro will be announced at this potential event but said it’s a possibility Come from Read more
When Microsoft was in the regulatory process of acquiring Activision Blizzard, there were some “dark days,” Microsoft Gaming CEO Phil Spencer said in an interview with IGN. He said Microsoft had to plan for “all contingencies,” and that included the deal not getting done.
“We consider everything. You have to in running the business. But we felt like we were on the side of right, meaning we weren’t doing this so we could pull Call of Duty from PlayStation players. It was never in our plan. I mean, I think my whole inbox leaked on the internet, so if anybody wanted to find that that was the plan, you would find it somewhere and it wasn’t there,” Spencer said.
Spencer said Microsoft “stayed convicted” throughout the process, despite some obstacles like when the UK’s Competition…
Read moreBaldur’s Gate 3 is a big game that’s received plenty of free content post release, and yet the developer’s CEO was worried it would be too short.Anyone that’s played Baldur’s Gate 3 can quickly tell you that it is a beefy game. I constantly see posts go viral of some obscure scene with players that have put hundreds of hours into the game saying they’ve never seen that in all their playtime. And a year on from its full release, Larian Studios continues to add to it, even if they aren’t always massive additions of content. Yet as big as the game was when it launched without all of these updates, prior to its release, Larian CEO and game director Swen Vincke was worried that the game would end up being too short.Swen Vincke adores Ultima VII and reveals a juicy Baldur’s Gate 3 secret… | BA…
Read moreMuch like Capcom starting its Resident Evil remakes with the second game, Konami has done the same with Silent Hill – but the question is, why?You would think that the logical way to remake a series is starting from the beginning, but when Konami finally revealed that the Silent Hill series was making a comeback, it did so by announcing a couple of new games, and of course, a remake of fan favourite Silent Hill 2 from Bloober Team. It’s that fan favourite point that is probably a big reason as to why it has received the remake treatment first, but in a recent interview with Rock Paper Shotgun, Bloober Team’s creative director Mateusz Lenart and lead producer Maciej Głomb offered some more in-depth reasons as to why it was that the second game is kicking off the Silent Hill reviv…
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